AI Insights · Timothy · October 2024
Top 5 Anime Games on Android in Germany: Q3 2024 Performance
Explore the performance metrics of the top 5 anime games on Android in Germany during Q3 2024, including download trends, revenue, and active user statistics.
In the third quarter of 2024, the anime gaming sector on Android in Germany saw notable trends across the top-performing titles. According to Sensor Tower, these games exhibited varying patterns in terms of downloads, revenue, and active user engagement.
DRAGON BALL Z DOKKAN BATTLE demonstrated a fluctuating revenue trend, starting at $25K in early July and reaching a peak of approximately $202K by the end of the month. Despite a dip in mid-August, revenue rose again to around $156K towards the end of September. The game's weekly downloads began at 1.3K, peaking at 2.3K, and saw a gradual decline to 830 by the quarter's end. Active users increased from 27.7K in July to a peak of 38.2K in early August, before declining to 31.8K by the end of September.
DRAGON BALL LEGENDS experienced a decline in revenue, starting at $57.8K and dropping to $20.1K in mid-September, although a surge to $70K was observed at the quarter's close. Downloads showed a similar initial decrease from 2.6K to 1.8K, with a recovery to 2.9K by the end of September. Active users decreased from 80.1K at the start to 49.7K mid-quarter but rebounded to 57.5K by the end of the quarter.
Solo Leveling:Arise saw its revenue peak at $67.3K in early July, with a gradual decline to $22.2K by late September. Downloads were relatively stable, fluctuating between 1.3K and 2.4K. The active user base showed an upward trend, starting at 80.4K and increasing to 91K by the end of the quarter.
The Seven Deadly Sins had a mixed revenue performance, with a notable peak of $52.3K in early September, compared to $43.6K at the start of the quarter. Downloads remained low, ranging from 237 to 419. Active users fluctuated, peaking at 21.8K in early September, ending the quarter at 15.4K.
ONE PIECE TREASURE CRUISE-RPG displayed a significant revenue increase in mid-August, reaching $64.6K, before settling at $17.3K by the end of September. Downloads peaked at 5.1K in August, ending at 501 by the quarter's end. Active users saw a temporary spike to 20.9K in August, concluding the period with 10K.
These insights reveal diverse trajectories in the anime gaming market on Android in Germany, offering valuable benchmarks for developers and publishers. For more detailed analytics, visit Sensor Tower.